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Spacelab is an advanced audio plug-in that merges cutting-edge reverb, 3D panning, and spatialization into a single tool, granting access to immersive 3D audio on any digital audio workstation. It processes incoming sound as individual objects positioned within a virtual room, generating rich and realistic reverberation based on their spatial placement. The resulting audio, including both objects and their reverberation, can be rendered to various output formats—from standard stereo to complex 3D audio configurations compatible with speakers or binaural headphone listening. Spacelab supports industry-standard workflows such as Dolby Atmos and MPEG-H, ensuring seamless integration into professional production environments.
While Spacelab functions effectively as a traditional send and return reverb, its object-based design unlocks a new level of creative potential in sound design and workflow. Users can easily control the positioning of each audio object as well as a virtual listener, who can be moved freely within the acoustic space. This flexibility opens up innovative possibilities for music production, film scoring, broadcast, virtual and augmented reality experiences, and gaming soundscapes. By rendering reverb individually for each sound source according to its location, Spacelab creates sonic environments with remarkable depth and realism that are unattainable with conventional channel-based reverbs.
Spacelab also offers a studio-quality mixing environment optimized for headphone listening through its internal binaural renderer. This feature allows producers and mixers to work on complex speaker configurations virtually anywhere, delivering accurate spatial audio monitoring without the need for physical speaker setups. Additionally, the included Beam plug-in acts as a bridge to easily convert stereo tracks into spatial audio objects within Spacelab, enabling full 3D spatialization even in DAWs limited to stereo architecture. This approach empowers creators to start projects with immersive 3D audio and distribute them in conventional formats like MP3 or AAC, broadening accessibility without compromising audio depth.
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