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SoundMaker is a sophisticated audio platform designed to create and deliver interactive audio experiences across various media formats. It bridges the gap between traditional linear audio and dynamic interactive sound, allowing producers and developers to craft immersive soundscapes. The platform integrates seamlessly with popular game engines and digital audio workstations, providing a unified environment for audio design and implementation.
The system features runtime modulators that connect game parameters directly with audio component properties, enabling real-time audio modulation tailored to the needs of the project. Its comprehensive event system offers robust control, allowing users to trigger and manipulate audio components flexibly. This empowers audio professionals to construct detailed sound interactions and reactions within games or other interactive media.
SoundMaker also includes an advanced audio cache that guarantees audio availability without the complexity of managing sound banks. Its intuitive authoring environment simplifies the creation of complex audio content, while the powerful runtime ensures smooth playback and manipulation of audio in both interactive and linear applications. This combination makes it an effective tool for building rich and engaging audio experiences.
Create dynamic game sounds with intuitive procedural synthesis
Create limitless sounds with Soundbox’s customizable sampler
Create immersive worlds with thousands of 3D sound sources
Create immersive 3D soundscapes with limitless audio particles
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